
TAW122
Emissary of the right to die.
- Aug 30, 2018
- 6,955
"It's just a game!" is something that I'm sure many of us have heard when it either comes to card games, board games, video games (console and online multiplayer games), and any entertainment medium. As a kid born in the 90's, I grew up with video games, about a decade before it started to become popular and mainstream, I oftenly experience people dismissing the fact that a game is a game and doesn't matter. Little do people understand that sometimes the amount of time, effort, and energy invested into a game is still valuable (especially to the gamer), and that video games is a valid hobby. Some people (trolls, griefers (basically assholes who ruin the game for others), and just plain assholes in general) oftenly use that line of defense to justify or excuse their actions and think it's a way to dismiss their bad behavior and actions that negatively impact others' gameplay. For one, I don't approve nor condone that type of behavior (griefing or sabotaging) as it negatively impacts another player's experience of said game.
The second point I'd like to address is that usually the same people who espouse the "It's just a game!" retort, remark, statetment, etc., are oftenly the same people who would get pissed and lose their cool when it comes to "cheating". I don't fully condone cheating, but I see there are times where it could be appropriate (for as long as it doesn't directly negatively impact others' gameplay - e.g. cheating in a competition by sabotaging others' efforts to win/ruin their game), but that's another tangential point which I won't get too far in. The problem with people who have a problem with cheating is that they almost ironic and slightly hypocritical to claim that they don't care it's a game (based on their indifferent and dismissive statement towards gamers who care A LOT about their game), yet on the same breath, same token, they are very bothered by people who cheat and gain an unfair advantage (e.g. botting in an online game or console game, using cheat codes to cheese or play parts of the game, bug abuse to gain some achievement or goal, etc.). Sure I get their reasoning of wanting to "keep the integrity of whatever game they are playing" but let's not claim that it's just a video game and it's not a big deal but then make a big deal when someone decides to gain an unfair advantage or cheapen the game for themselves.
In my opinion as stated in the previous paragraph is that I don't necessarily condone cheating in a video game, but ultimately, if it doesn't negatively impact others' gameplay such as causing them virtual losses, sabotage, and/or other DIRECT negative consequence (ego and feelings don't count, has to be tangible loss, like virtual currency, virtual items, virtual progress, experience, levels, unlocks, etc.) then the only person that cheating is affecting is the cheater him/herself. In fact, it's that person's own experience and if he/she wishes to cheapen it for him/herself it's fine with me since it doesn't affect me.
What are your thoughts on this?
The second point I'd like to address is that usually the same people who espouse the "It's just a game!" retort, remark, statetment, etc., are oftenly the same people who would get pissed and lose their cool when it comes to "cheating". I don't fully condone cheating, but I see there are times where it could be appropriate (for as long as it doesn't directly negatively impact others' gameplay - e.g. cheating in a competition by sabotaging others' efforts to win/ruin their game), but that's another tangential point which I won't get too far in. The problem with people who have a problem with cheating is that they almost ironic and slightly hypocritical to claim that they don't care it's a game (based on their indifferent and dismissive statement towards gamers who care A LOT about their game), yet on the same breath, same token, they are very bothered by people who cheat and gain an unfair advantage (e.g. botting in an online game or console game, using cheat codes to cheese or play parts of the game, bug abuse to gain some achievement or goal, etc.). Sure I get their reasoning of wanting to "keep the integrity of whatever game they are playing" but let's not claim that it's just a video game and it's not a big deal but then make a big deal when someone decides to gain an unfair advantage or cheapen the game for themselves.
In my opinion as stated in the previous paragraph is that I don't necessarily condone cheating in a video game, but ultimately, if it doesn't negatively impact others' gameplay such as causing them virtual losses, sabotage, and/or other DIRECT negative consequence (ego and feelings don't count, has to be tangible loss, like virtual currency, virtual items, virtual progress, experience, levels, unlocks, etc.) then the only person that cheating is affecting is the cheater him/herself. In fact, it's that person's own experience and if he/she wishes to cheapen it for him/herself it's fine with me since it doesn't affect me.
What are your thoughts on this?